Sunday, November 27, 2011

Fantasy Campaign

So I have decided on my thousand point list for the fantasy campaign I am part of. It is as follows;

Firebelly, potion of speed, level two caster
8 ogre bulls, ironfists, crusher, banner, bellower
4 mournfang cavalry, banner, crusher, ironfists, heavy armor
Stonehorn

It comes out to be 996 points which is about as close as I can get to 1000. The list gains alot more speed in its 1000 point incarnation by adding the mournfang and dropping the ironguts, but loses no hitting power. Swapping the bruiser for the firebelly loses a point of leadership, which is huge, but the addition of magic defense and long range fireball attacks in my opinion makes up for the loss. My true fear with this list is not being beaten in combat, but purple sun or cracks call destroying my mournfang without any type of save coming into play. The mournfang also bring a large amount of resiliency with a 2+ armor save standard and a parry save. The addition of the stonehorn is a fast monster which will draw fire away from my mournfang and ogre unit, and inflict tremendous damage once it gets to combat. My only thought is if the thundertusk would be more useful for the shooting utility and always strikes last aura it brings to the table. In my opinion the stonehorn causing total chaos when it gets to combat may be more useful. Maybe someone with more experience with either could chime in and offer advice?

2 comments:

  1. Your only real threats are numbers, leadership, and cannons. I wouldn't worry about Crack's Call or Purple Sun as much at this point level, because it is very hard to get them on what will probably be only one level 2 caster.

    Watch out for armies that can deploy a lot of chaff or disposable units to redirect and keep one unit busy while they focus on another unit with everything else.

    I would keep the Stonehorn at this point level. There are less units on the table for the Thundertusk to work with, and with the threat of cannons being bigger with fewer expensive models on the table, I think it is the better choice.

    I would also try and fit a musician/bellower in the Mournfang. Swift reform is a powerful tool, once you get the hang of it.

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  2. I always play as if im going against the worst case scenario when im playing rhellion. The thing I fear is a skaven caster with skitter leap and cracks call getting a good shot on my mourn fang. Otherwise hordes or high strength attacks after that. But you are right the odds aren't great ill run into purple sun or that combination and if I do I have since fit in a dispel scroll on my firebelly just in case.

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